In this tutorial we will check how to add properties to a previously created object using Espruino on the ESP32. The tests were performed using a DFRobot’s ESP32 module integrated in a ESP32 development board. Introduction In this tutorial we will check how to add properties to a previously created object using Espruino on the ESP32. Recall that Espruino is a JavaScript interpreter, so we can use many of the language features on our ESP32. …
Continue reading "ESP32 Espruino: Adding properties to previously created object"