Tag Archives: Javascript

ESP32 Espruino: Creating simple JavaScript objects

The objective of this post is to explain how to create objects on Espruino using the JavaScript object initializer notation. The tests were performed using a DFRobot’s ESP-WROOM-32 device integrated in a ESP32 FireBeetle board. Advertisements

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ESP32 Espruino: Array every method

The objective of this post is to explain how to use the JavaScript array every method to check if all the elements of a given array pass a certain condition. This will be tested on Espruino running on the ESP32. … Continue reading

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Micro:bit JavaScript Blocks Editor: String interpolation

The objective of this post is to explain how to use string interpolation on the micro:bit board, using the JavaScript Blocks Editor.

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ESP32 Espruino: convert number to string in different bases

The objective of this post is to explain how to convert a number to string in different bases, using the Espruino on the ESP32. The tests were performed using a DFRobot’s ESP-WROOM-32 device integrated in a ESP32 FireBeetle board.

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ESP32 Espruino: Applying the SHA1 hash algorithm

The objective of this post is to explain how to apply the SHA1 hashing algorithm to a text input using Espruino, running on the ESP32. The tests were performed using a DFRobot’s ESP-WROOM-32 device integrated in a ESP32 FireBeetle board.

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ESP32 Espruino: Connection to a WiFi network

The objective of this post is to explain how to connect to a WiFi network on Espruino running on the ESP32. The tests were performed using a DFRobot’s ESP-WROOM-32 device integrated in a ESP32 FireBeetle board.

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ESP32 Espruino: Array map method

The objective of this post is to explain how to use JavaScript array map method to apply a transformation to a given array, on Espruino running on the ESP32. The tests were performed using a DFRobot’s ESP-WROOM-32 device integrated in a ESP32 FireBeetle board.

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