ESP32 / ESP8266: Class constructors

The objective if this post is to give an introduction on class constructors. The tests on the ESP32 were performed using a DFRobot’s ESP-WROOM-32 device integrated in a ESP32 FireBeetle board. The tests on the ESP8266 were performed on a DFRobot’s ESP8266 FireBeetle board. Introduction The objective if this post is to give an introduction on class constructors. Even tough this was …

ESP32 / ESP8266 Arduino: Bitwise shift operators

The objective of this tutorial is to explain how to use the bitwise operators shift left and shift right. The tests on the ESP32 were performed using a DFRobot’s ESP-WROOM-32 device integrated in a ESP32 FireBeetle board. The tests on the ESP8266 were performed on a DFRobot’s ESP8266 FireBeetle board. Introduction The objective of this tutorial is to explain how to …

ESP32 / ESP8266 Arduino: The typedef keyword

In this tutorial we will check how to use the typedef keyword to create aliases for data types, on the Arduino core running on the ESP32 and on the ESP8266. The tests on the ESP32 were performed using a DFRobot’s ESP-WROOM-32 device integrated in a ESP32 FireBeetle board. The tests on the ESP8266 were performed on a DFRobot’s ESP8266 FireBeetle board. …

ESP32 / ESP8266 Arduino: Using structs

The objective of this post is to explain how to define structures on the Arduino core. This was tested both on the ESP32 and on the ESP8266. The tests on the ESP32 were performed using a DFRobot’s ESP-WROOM-32 device integrated in a ESP32 FireBeetle board. The tests on the ESP8266 were performed on a DFRobot’s ESP8266 FireBeetle board. Introduction The objective of …

ESP32 Arduino: Variable length arrays

In this tutorial, we will check how to use variable length arrays on the Arduino core running on the ESP32. The tests of this tutorial were performed using a DFRobot’s ESP-WROOM-32 device integrated in a ESP32 FireBeetle board. Introduction In this tutorial, we will check how to use variable length arrays on the Arduino core running on the ESP32. Variable …

ESP32 / ESP8266 Arduino: The auto keyword

The objective of this post is to explain the usage of the auto keyword when programming for the ESP8266 and ESP32 on the Arduino core. The ESP32 tests were performed using a DFRobot’s ESP-WROOM-32 device integrated in a ESP32 FireBeetle board. Introduction The objective of this post is to explain the usage of the auto keyword when programming for the …