ESP8266

ESP32 / ESP8266 Arduino: Bitwise AND operator

In this guide, we will check how to use the bitwise AND operator on the Arduino core, running on the ESP32 and on the ESP8266. The tests on the ESP32 were performed using a DFRobot’s ESP-WROOM-32 device integrated in a ESP32 FireBeetle board. The tests on the ESP8266 were performed on a DFRobot’s ESP8266 FireBeetle board.

ESP8266 Arduino: Socket Server

In this tutorial, we will check how to set a socket server on the ESP8266 running the Arduino core. As a socket client for testing, we will use Putty. The tests of this tutorial were performed using a DFRobot’s ESP8266 FireBeetle board.

ESP32 / ESP8266 Arduino: Initializer list

The objective of this post is to explain how to use an initializer list to initialize data members of a class. The tests on the ESP32 were performed using a DFRobot’s ESP-WROOM-32 device integrated in a ESP32 FireBeetle board. The tests on the ESP8266 were performed on a DFRobot’s ESP8266 FireBeetle board.

ESP32 / ESP8266: Class constructors

The objective if this post is to give an introduction on class constructors. The tests on the ESP32 were performed using a DFRobot’s ESP-WROOM-32 device integrated in a ESP32 FireBeetle board. The tests on the ESP8266 were performed on a DFRobot’s ESP8266 FireBeetle board.

ESP32 / ESP8266 Arduino: Bitwise shift operators

The objective of this tutorial is to explain how to use the bitwise operators shift left and shift right. The tests on the ESP32 were performed using a DFRobot’s ESP-WROOM-32 device integrated in a ESP32 FireBeetle board. The tests on the ESP8266 were performed on a DFRobot’s ESP8266 FireBeetle board.

ESP32 / ESP8266 Arduino: The typedef keyword

In this tutorial we will check how to use the typedef keyword to create aliases for data types, on the Arduino core running on the ESP32 and on the ESP8266. The tests on the ESP32 were performed using a DFRobot’s ESP-WROOM-32 device integrated in a ESP32 FireBeetle board. The tests on the ESP8266 were performed on a DFRobot’s ESP8266 FireBeetle board.

ESP32 / ESP8266 Arduino: Using structs

The objective of this post is to explain how to define structures on the Arduino core. This was tested both on the ESP32 and on the ESP8266. The tests on the ESP32 were performed using a DFRobot’s ESP-WROOM-32 device integrated in a ESP32 FireBeetle board. The tests on the ESP8266 were performed on a DFRobot’s ESP8266 FireBeetle board.